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	   <h2>Point.js</h2>
	
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<h4>Summary</h4>
<p>
	
		No overview generated for 'Point.js'<BR/><BR/>
	
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        <b>Class Summary</b>
    
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    <td width="15%"><b><a href="draw2d/Point.html">draw2d.Point</a></b></td>
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<!-- ========== METHOD SUMMARY =========== -->

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        <pre class="sourceview"><span class="comment">/* This notice must be untouched at all times.

FreeGroup Draw2D 0.9.26
The latest version is available at
http://www.freegroup.de

Copyright (c) 2006 Andreas Herz. All rights reserved.
Created 5. 11. 2006 by Andreas Herz (Web: http://www.freegroup.de )

LICENSE: LGPL

This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
License (LGPL) as published by the Free Software Foundation; either
version 2.1 of the License, or (at your option) any later version.

This library is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
Lesser General Public License for more details.

You should have received a copy of the GNU Lesser General Public
License along with this library; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA,
or see http://www.gnu.org/copyleft/lesser.html
*/</span>

<span class="comment">/**
 * 
 * <span class="attrib">@version</span> 0.9.26
 * <span class="attrib">@author</span> Andreas Herz
 * <span class="attrib">@constructor</span>
 */</span>
draw2d.Point=<span class="reserved">function</span>(<span class="comment">/*:int*/</span> x,<span class="comment">/*:int*/</span>y)
{
  <span class="comment">/** <span class="attrib">@private</span> **/</span>
  <span class="reserved">this</span>.x = x;
  <span class="comment">/** <span class="attrib">@private</span> **/</span>
  <span class="reserved">this</span>.y = y;
};

draw2d.Point.<span class="reserved">prototype</span>.type=<span class="literal">"draw2d.Point"</span>;

<span class="comment">/**
 * <span class="attrib">@type</span> int
 **/</span>
draw2d.Point.<span class="reserved">prototype</span>.getX=<span class="reserved">function</span>()
{
  <span class="reserved">return</span> <span class="reserved">this</span>.x;
};

<span class="comment">/**
 * <span class="attrib">@type</span> int
 **/</span>
draw2d.Point.<span class="reserved">prototype</span>.getY=<span class="reserved">function</span>()
{
  <span class="reserved">return</span> <span class="reserved">this</span>.y;
};


<span class="comment">/**
 * Calculates the relative position of the specified Point to this Point.
 * <span class="attrib">@param</span> p The reference Point
 * <span class="attrib">@return</span> NORTH, SOUTH, EAST, or WEST, as defined in {<span class="attrib">@link</span> draw2d.PositionConstants}
 */</span>
draw2d.Point.<span class="reserved">prototype</span>.getPosition=<span class="reserved">function</span>(<span class="comment">/*:draw2d.Point*/</span> p)
{
   var dx = p.x - <span class="reserved">this</span>.x;
   var dy = p.y - <span class="reserved">this</span>.y;
   <span class="reserved">if</span> (Math.abs(dx) &gt; Math.abs(dy)) 
   {
      <span class="reserved">if</span> (dx &lt; 0)
            <span class="reserved">return</span> draw2d.PositionConstants.WEST;
      <span class="reserved">return</span> draw2d.PositionConstants.EAST;
   }
   <span class="reserved">if</span> (dy &lt; 0)
      <span class="reserved">return</span> draw2d.PositionConstants.NORTH;
   <span class="reserved">return</span> draw2d.PositionConstants.SOUTH;
};


<span class="comment">/**
 * <span class="attrib">@type</span> boolean
 **/</span>
draw2d.Point.<span class="reserved">prototype</span>.equals=<span class="reserved">function</span>(<span class="comment">/*:draw2d.Point*/</span> o)
{
  <span class="reserved">return</span> <span class="reserved">this</span>.x==o.x &amp;&amp; <span class="reserved">this</span>.y==o.y;
};


<span class="comment">/**
 * <span class="attrib">@type</span> float
 **/</span>
draw2d.Point.<span class="reserved">prototype</span>.getDistance=<span class="reserved">function</span>(<span class="comment">/*:draw2d.Point*/</span> other)
{
  <span class="reserved">return</span> Math.sqrt((<span class="reserved">this</span>.x-other.x)*(<span class="reserved">this</span>.x-other.x)+(<span class="reserved">this</span>.y-other.y)*(<span class="reserved">this</span>.y-other.y));
};

<span class="comment">/**
 * <span class="attrib">@type</span> float
 **/</span>
draw2d.Point.<span class="reserved">prototype</span>.getTranslated=<span class="reserved">function</span>(<span class="comment">/*:draw2d.Point*/</span> other)
{
  <span class="reserved">return</span> new draw2d.Point(<span class="reserved">this</span>.x+other.x, <span class="reserved">this</span>.y+other.y);
};

draw2d.Point.<span class="reserved">prototype</span>.getPersistentAttributes=<span class="reserved">function</span>()
{
   <span class="reserved">return</span> {
          x: <span class="reserved">this</span>.x,
          y: <span class="reserved">this</span>.y
          };
};
</pre>
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<div class="jsdoc_ctime">Documentation generated by <a href="http://jsdoc.sourceforge.net/" target="_parent">JSDoc</a> on Mon Nov 14 13:45:39 2011</div>
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